Haypi guide
This has different troop types
Strategy guide
FORTS:
Lvl-# Catapults to occupy
1-250
2-500
3-800
4-1300
5-2000
6-3600
7-6000
8-9000
9-13000
10-18000
Lvl-# Calvary to occupy
1-1504
2-3008
3-6015
4-9775
5-15038
6-26316
7-43610
8-60150
9-97744
10-135338
Tip: You need enough calvary to kill the forts Infantry in one turn. This number is reduced with increased stats. You will also need enough Archers/Catapults to kill the forts Archers/Catapults per turn.
Lvl-# Archers to occupy
CALCULATED (as always) WITH NO ATTRIBUTE/TECHS SO THIS IS THE MAXIMUM U WOULD NEED
ALSO U WILL SUFFER SOME LOSSES
1-5625
2-11250
3-22500
4-36536
5-56250
6-98438
7-163125
8-225000
9-365625
10-506250
====
OASIS:
Lvl - # catapults to occupy
1-5
2-10
3-25
4-50
5-75
6-100
7-200
8-400
9-500
Lvl-# archers to occupy
1-150
2-150
3-400
4-400
5-800
6-1410
7-2850
8-7100
9-14100
====
Scouting
"Several" 0~9
"One or two dozen" 10~24
"Dozens" 25~49
"Scores" 50~99
"One or two hundred" 100~249
"Several hundred" 250~499
"Hundred" 500~999
"One or two thousand" 1000~2499
"Several thousand" 2500~4999
"Thousands" 5000~9999
"Over 100 hundred" >=10000
====
Lvl Req Branch Oases Forts
1 0 0 1 0
2 200 0 1 0
3 630 0 2 0
4 1150 1 2 1
+nugget
5 2k 1 3 1
6 3.6k 1 3 1
7 6.5k 2 4 2
+nug&gem
8 11.5k 2 4 2
9 20k 2 5 2
10 35k 3 5 3
+gem&medal
11 65k 3 6 3
12 115k 3 6 3
13 200k 4 7 4
+med&scepter
14 360k 4 7 4
15 650k 4 8 4
16 1.15M 5 8 5
+3scepter
17 2M 5 9 5
18 3.6M 5 9 5
19 6.5M 6 10 6
+2scep+2crown
20 11.5M 6 10 6
+4scep+4crown
====
Lvl 10 Turrets Can Kill
255/76/306/85 per turret per round
Lvl 10 Traps Can Kill
120/36/144/40
Strategy guide 2
Range for catapults
Shooting range Level tech
1100 0
1116 1
1132 2
1148 3
1164 4
1180 5
1196 6
1212 7
1228 8
1244 9
1260 10
1300 Lvl 9 turrets
1350 Lvl 10 turrets
====
Oasis lvl Output
1. 100
2. 200
3. 350
4. 550
5. 850
6. 1250
7. 1900
8. 2700
9. 3700
10. 5000
====
Lvl of Fort Output hour
1. $20
2. $40
3. $60
4. $80
5. $100
6. $120
7. $140
8. $160
9. $180
10. $200
==========================
You get prestige from:
•Winning a war against other players armies. (Your losses, and the level difference lower the prestige gained)
•Upgrading your resources and buildings
•Building defenses
•Training troops
•Having successful hunts
==========================
Tip: When you are not using troops, send them out to hunt. You become a wanted target when people see your prestige out.
==========================
Hunting:
•On hunts send as many troops as possible as your reward will be higher.
•Hunt for 8-12 hours for an optimal hunt.
•Try to rotate where you hunt because if a spot was hunted recently, the hunt may fail and you won\\\'t receive anything.
•Note: the level of the oasis does not matter, nor the distance.
==========================
Forts/oasis:
•Occupying an oasis produces additional resources depending on the oasis.
•Occupying a fort earns you money per hour, but are very heavily manned.
•Forts takes 3 attacks to successful occupy, but each time you attack you will receive resources (first attack is the most), so make sure you have enough overload.
==========================
Enhancement
Lvl / Increase / Cost / Success %
1 2% 4 100%
2 5% 5 95%
3 7% 6 90%
4 10% 8 85%
5 15% 9 80%
6 18% 11 75%
7 22% 13 74%
8 25% 14 72%
9 29% 16 69%
10 33% 18 64%
11 38% 20 57%
12 43% 22 51%
13 48% 24 41%
14 54% 26 34%
15 60% 28 30%
16 67% 30 28%
17 75% 32 26%
18 82% 34 24%
19 91% 36 20%
20 100% 38 18%
If you have enhanced all your items, armor, sword, horse, manual and ring, you will need only the half of cats/archers for taking forts or oasis. Around 9k cats as 18k without any equipment for a lvl 10 fort.
Strategy guide
FORTS:
Lvl-# Catapults to occupy
1-250
2-500
3-800
4-1300
5-2000
6-3600
7-6000
8-9000
9-13000
10-18000
Lvl-# Calvary to occupy
1-1504
2-3008
3-6015
4-9775
5-15038
6-26316
7-43610
8-60150
9-97744
10-135338
Tip: You need enough calvary to kill the forts Infantry in one turn. This number is reduced with increased stats. You will also need enough Archers/Catapults to kill the forts Archers/Catapults per turn.
Lvl-# Archers to occupy
CALCULATED (as always) WITH NO ATTRIBUTE/TECHS SO THIS IS THE MAXIMUM U WOULD NEED
ALSO U WILL SUFFER SOME LOSSES
1-5625
2-11250
3-22500
4-36536
5-56250
6-98438
7-163125
8-225000
9-365625
10-506250
====
OASIS:
Lvl - # catapults to occupy
1-5
2-10
3-25
4-50
5-75
6-100
7-200
8-400
9-500
Lvl-# archers to occupy
1-150
2-150
3-400
4-400
5-800
6-1410
7-2850
8-7100
9-14100
====
Scouting
"Several" 0~9
"One or two dozen" 10~24
"Dozens" 25~49
"Scores" 50~99
"One or two hundred" 100~249
"Several hundred" 250~499
"Hundred" 500~999
"One or two thousand" 1000~2499
"Several thousand" 2500~4999
"Thousands" 5000~9999
"Over 100 hundred" >=10000
====
Lvl Req Branch Oases Forts
1 0 0 1 0
2 200 0 1 0
3 630 0 2 0
4 1150 1 2 1
+nugget
5 2k 1 3 1
6 3.6k 1 3 1
7 6.5k 2 4 2
+nug&gem
8 11.5k 2 4 2
9 20k 2 5 2
10 35k 3 5 3
+gem&medal
11 65k 3 6 3
12 115k 3 6 3
13 200k 4 7 4
+med&scepter
14 360k 4 7 4
15 650k 4 8 4
16 1.15M 5 8 5
+3scepter
17 2M 5 9 5
18 3.6M 5 9 5
19 6.5M 6 10 6
+2scep+2crown
20 11.5M 6 10 6
+4scep+4crown
====
Lvl 10 Turrets Can Kill
255/76/306/85 per turret per round
Lvl 10 Traps Can Kill
120/36/144/40
Strategy guide 2
Range for catapults
Shooting range Level tech
1100 0
1116 1
1132 2
1148 3
1164 4
1180 5
1196 6
1212 7
1228 8
1244 9
1260 10
1300 Lvl 9 turrets
1350 Lvl 10 turrets
====
Oasis lvl Output
1. 100
2. 200
3. 350
4. 550
5. 850
6. 1250
7. 1900
8. 2700
9. 3700
10. 5000
====
Lvl of Fort Output hour
1. $20
2. $40
3. $60
4. $80
5. $100
6. $120
7. $140
8. $160
9. $180
10. $200
==========================
You get prestige from:
•Winning a war against other players armies. (Your losses, and the level difference lower the prestige gained)
•Upgrading your resources and buildings
•Building defenses
•Training troops
•Having successful hunts
==========================
Tip: When you are not using troops, send them out to hunt. You become a wanted target when people see your prestige out.
==========================
Hunting:
•On hunts send as many troops as possible as your reward will be higher.
•Hunt for 8-12 hours for an optimal hunt.
•Try to rotate where you hunt because if a spot was hunted recently, the hunt may fail and you won\\\'t receive anything.
•Note: the level of the oasis does not matter, nor the distance.
==========================
Forts/oasis:
•Occupying an oasis produces additional resources depending on the oasis.
•Occupying a fort earns you money per hour, but are very heavily manned.
•Forts takes 3 attacks to successful occupy, but each time you attack you will receive resources (first attack is the most), so make sure you have enough overload.
==========================
Enhancement
Lvl / Increase / Cost / Success %
1 2% 4 100%
2 5% 5 95%
3 7% 6 90%
4 10% 8 85%
5 15% 9 80%
6 18% 11 75%
7 22% 13 74%
8 25% 14 72%
9 29% 16 69%
10 33% 18 64%
11 38% 20 57%
12 43% 22 51%
13 48% 24 41%
14 54% 26 34%
15 60% 28 30%
16 67% 30 28%
17 75% 32 26%
18 82% 34 24%
19 91% 36 20%
20 100% 38 18%
If you have enhanced all your items, armor, sword, horse, manual and ring, you will need only the half of cats/archers for taking forts or oasis. Around 9k cats as 18k without any equipment for a lvl 10 fort.


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