The Greener Blog Block

They said that my bark was worse than my bite. That is... until I bit them.

Friday, July 02, 2010

三国从演

Gameplay.

The rules will be most the same as L5R 3rd Ed. Please note that for simplicity's sake I will not be admitting any of the other supplementary books. Please keep things strictly within one book. However, I am not inflexible and am open to letting in others or even some modification of the core skills if your character can have so much more flavour with it. Please note "so much more". Don't give me some crap like how this is really good for the character because he can then gain this power and have synergy with his other skills.

Techniques shall remain as they are described and house and clan techniques will not change in effect, but only in name to reflect the flavour of the campaign. So the different school ranks will reflect advancement in the chosen school of Kungfu.

Examples of name changes would be:
Hida Bushi school - Shaolin Ironman School - 少林大金刚.
I chose this as it applied very much to the brute force and eat damage ability of the school
Kakita Duelist School - Wudang Xingyi Jian - 形意.
The goal of the xingyiquan exponent is to reach the opponent quickly and drive powerfully through them in a single burst — the analogy with spear fighting is useful here. This is achieved by coordinating one's body as a single unit and the intense focusing of one's qi.

Efficiency and economy of movement are the qualities of a xingyiquan stylist and its direct fighting philosophy advocates simultaneous attack and defence. There are few kicks except for extremely low foot kicks (which avoids the hazards of balance involved with higher kicks) and some mid-level kicks, and techniques are prized for their deadliness rather than aesthetic value. Xingyiquan favours a high stance called Sāntǐshì (三體式 / 三体式), literally "three bodies power," referring to how the stance holds the head, torso and feet along the same vertical plane. A common saying of xingyiquan is that "the hands do not leave the heart and the elbows do not leave the ribs."

Sohei techniques could originate from Shaolin of the Beggars Sect. In fact, I was thinking of renaming the Daidoji school Beggar's Sect.

I will add on the others when I have found suitable things, am open to suggestions on renaming as well.

Kihos will also be renamed. For example certain kihos could be name to have come from the Nine Yang Manual or Nine Ying Manual.

Because of these changes players are no longer beholden to any one clan or group. However, the schools still guard their secrets jealously and will not easily impart it's techniques to those of other schools.

Honor and Glory are still important as players are judged on their 侠义 (xia2 yi4) and 正义 (zhen4 yi4). Face is of course, very important in Chinese society and culture.

Castes systems are still retained in feudal China as per L5R, including most social more, superstitions and etiquette. The equivalent of the samurai caste will now be known as the 君子 "Gentlemen" or gentry caste, with enough in family or personal wealth to bear a personal weapon of superior make to peasant arms. Peasants will still respect and fear those bearing such obviously unique arms. Such arms may be hereditary with their position in society also passed along to descendants. There is obviously scope for drama if the father falling on hard times has only one such sword to pass on to his 10 children; who may then plot to gain possession of the weapon and thus retain their place in loftier circles.

The priest is still the one class of people who stand outside of conventional caste rankings.

The daisho set will now be replaced by a personal weapon which players cannot lose or risk dishonour.

Skill sets remain unchanged. 象棋 Qi now replaces Go as the common game played.

Religion will change to reflect the Taoist pantheon.

Daikoku, the Fortune of wealth - 财神 Cai2 Shen2

I will add on to these later as I come up with more stuff to flesh out the world. I hope you guys are as excited as I am to be trying to bring this world to life and fun!

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